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Enlightenment in Blood Design Diary 5: The First Night of the Revolution

  • Juhana Pettersson
  • Feb 11, 2017
  • 2 min read

So what happens in our Friday night larp Enlightenment in Blood? We’re finally ready to share some information about the plot.

You will be playing a vampire or one of the other creatures of the World of Darkness. You live in Berlin, and in a multiple-location game such as ours, the city is your playground. You go out to see your friends, to hatch plans, to do something stupid.

You'll also be swept up in the first night of the Anarch revolution.

Berlin's Camarilla has been weakened for decades by the war between its two Princes, the old Ventrue Gustav Breidenstein and his Childe and challenger Wilhelm Waldburg. In their blindness, they have done everything to diminish each other, reducing Camarilla power in the city to a hollow shell. The mighty Elders of the Ivory Tower have become out of touch and arrogant, ignoring younger vampires as they pursue their centuries old vendettas.

Tonight is the night they wake up to a new reality. Something happens at the beginning of the game that makes the Anarchs of Berlin realize they don't have to bow to the Camarilla any longer. They see through the illusion and understand that whatever power the Camarilla once had, it doesn't have it anymore.

The real fight is not against the Camarilla. Not anymore. The revolution is in full swing, and the true question is who gets to control it. Anarch cells who have been nurturing their violent ideologies since the bomb-throwing days of the 19th century? Blood religions long forbidden by the Camarilla come out, offering the clarity and safety of their murderous dogma? Or the petty and miserable, who'd wish for nothing better than to establish something like the Camarilla, except with themselves in power.

You can spend the night partying, celebrating your newfound freedom. You can use the chaos to settle personal business. You can recreate yourself as a cynic or a true believer. You can fight for the soul of the revolution.

Whatever happens, in the the following night, and all the nights that come after Berlin is a different city. What kind of a city? It's all up to you.

Read more about Enlightenment in Blood here. Enlightenment in Blood will be played in a rules-light, immersion-heavy 360° style, in real urban locations close enough to each other that you can move between them on foot in character. Signup to the larp is open.

Since it is run as part of the World of Darkness Berlin festival you also need to have a convention ticket, which will give you access to a selection of around 20 other gaming experiences – read more in the ticket shop.


 
 
 

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